Use Instructions:

In order to run the exporter, you must go to the utility panel(the one on the right with a hammer icon) and clack the maxscript tab, afterwards click Run Script.

Gmax Only:

To export you must use printTolistener. After that open the listener in the maxscript tab.
Copy the code and paste it into notepad then save as .mdl

If you can't copy all the text follow the next link and use the GmaxMemGraber:
http://www.twcenter.net/forums/downloads.php?do=file&id=1718

or

http://www.davidhsmith.net/downloaditems/GMaxSLGRAB.zip

to use it, print to listenerrun the tool and click "Grab", save a file and open it with notepad, afterwards
click "Save as" and save as .mdl afterwards clear the mdl and convert it to .mdx.

Not Supported by GMAX:
-Animated Textures
-Multi Layered Materials.

Versions:

.78
-Added Inheritance support (Hierarchy Panel-> Link Info)
-Added Super Spray particle emitter exporting support (3dsmax only).
-Addapted NeoDex to 3dsmax/gmax instead of having to run a script everytime.

.77
-Fixed TCB Rotation, the script now supports them.
-Added the first Bug parsing module for finding smooth rotations higher than 90

.76
-Fixed the Bezier Controller for position, scale and visibility (parameters later) and it now produces accurate results.
-Added support for the Smooth Rotation Controller.
-Improved Extents calculation.
-Added 2 new Tools: The IK Snapper and the Key Reducer.
-Fixed some bugs and issues with VA Converter.

.75
-Fixed some problems concerning Translations.
-Implemented Parameter Animations.
-Added new Vertex Animation converting Tool.

.74:
-Implemented (almost fully) Particle Emitters 2.
-Fixed some bugs.

.73b:
-Fixed a critical error which caused Dex to fail while exporting Non-Animated Textures.

.73:
-New Ribbon Emitter Plugin which allows you to export Ribbon Emitters! (find it at Helpers->Warcraft3 Systems)
-You can now define the Texture path/suffix at the material plugin.
-Animated Textures are now supported, you can define them just like in Art Tools.

.70b:
-Fixed a bug that caused an error in max 2009 while running.

.70:
-New Material Plugin and support for materials, that works easier than Art Tools' plugin! 
-Global Sequences are now supported! Visibility Animations aqre exported correctly, just like in Art Tools! 
-Model no longer needs 90 Rotation for exporting (front is front, left is left, top is top) 
-Scale animations are now taken into account. 
-Animations are added just like in Art Tools (add a note track to objects and create 2 keys) 
-All Light types are taken into account 
-Event Objects can be created and can have notes for event firing. add the keyword "Obj:" before the name of the object(can be a point helper) so it be taken into account. 
-Fixed a lot of old version bugs, like wrong geosetids. 
